﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once

#include "IComponent.h"

namespace gmepgcs
{
    struct GCS_CORE_EXPORTS IProjectComponent : public IComponent
    {
    public:
        explicit IProjectComponent();
        virtual ~IProjectComponent();

    public:
        int32_t Version;
        int32_t Source;
        std::wstring PublicComponentId;
        std::wstring PublicSourceVersion;
        std::wstring Status; // 可用值:DELETED,PROCESSED_FAILED,PROCESSING,RELEASED
        std::wstring ProjectId;
        long long TimeStamp;

    public:
        bool IsProcessing();
        bool IsProcessedFailed();
        bool IsDeleted();
        bool IsReleased();

        void SetIsSyncable(const bool isSyncable);
        bool GetIsSyncable() const;

        void SetIsUpdatable(const bool isUpdatable);
        bool GetIsUpdatable() const;

        void SetVersionInLocalDb(const std::wstring versionInLocalDb);
        std::wstring GetVersionInLocalDb() const;

        void SetVersionInDocument(const std::wstring versionInDocument);
        std::wstring GetVersionInDocument() const;

    private:
        bool m_bIsSyncable = false;
        bool m_bIsUpdatable = false;
        std::wstring m_versionInLocalDb;
        std::wstring m_versionInDocument;
    };
}